

But even when you do find yourself nearing completion, there are other game modes in place to complement it single races, with standard Arcade events themselves well complemented by a couple of less serious options: Cops & Robbers and Drive or Explode If you’re looking to nail everything that the Hotshot Racing campaign has in store then you’re going to find yourself busy for a good long while. Even more so when you consider that each of the eight drivers come with a garage of four visually customisable cars again, each of which has its own specific levels of speed, acceleration and drift capabilities.

Throw in a mirrored option for each of the circuits and there is a fair amount to get through. No matter whether you are going deep into the Jungle, speeding through Mountain terrains, along the Coast or across the Desert, the tracks included allow for some great racing – with a nifty bit of rubberbanding ensuring that competitors are always close at hand. There are a good number of events to involve yourself in too, with a campaign stretching across four different worlds, each of which comes with four track types. At all times this is a racer that plays as good as the low-poly visuals look there is not a single hiccup in terms of what is provided in the racing stakes, with each and every event you partake in turning out to be fast, fluid and utterly furious. In fact, I think it’s one of the slickest running titles I’ve played in ages, with the promise of 60 frames per second racing never beyond its capabilities.

Things are helped along by the fact that this is one super smooth racer. At least when you hit them because just like back in the day, miss that banner by a second and you’ll be cursing your luck. With a super minimalist low-poly art style, it immediately drags up memories of years past, drifting, boosting and racing your way to glory, whilst checkpoint and time extension calls are a constant joy to hear. Hotshot Racing has been billed as the return to ’90s style arcade racing that us petrolheads have been holding out for, and on the face of it Curve have nailed what is required.
